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Jean-Luc Picard - Likeness study (Patrick Stewart)

This was my first real sculpt since learning to sculpt in Blender a week ago, so I thought I'll test myself by trying to attempt a likeness of Patrick Stewart as Jean-Luc Picard from Star Trek. I learned tons during this project about facial anatomy, lighting and grooming.

Final Render

Final Render

Beauty Shot

Beauty Shot

Hair and Groom

Hair and Groom

 Facial Structure Adjustments

Facial Structure Adjustments

Blender -High poly sculpt

Blender -High poly sculpt

Substance Painter texturing

Substance Painter texturing

view port- screen shot

view port- screen shot